I've spent the morning making a floating point calculator
Here's how it looks now. I hadn't realised at first that the order of the inputs matters!
I've put this on @glitch at floating-point-calculator.glitch.me
It now works with touch screens. Next is to add keyboard input
It now looks like this. It takes physical and on-screen keyboard input. I spent a fruitless hour trying to get pinch-to-zoom to work.
Numbers can be named! I think this makes the display way easier to read
thinking about how to do unary operations. Do I need a shift key for the keypad, to pick from lots of unary ops?