@mathpunk @___Mc__ @elplatt Not at my PC now, but: you might be able to get away with flipping your viewbox height and wrapping the whole scene in a transformed <g>
@mathpunk @___Mc__ @elplatt Just to get the global coords you expect
@mathpunk @___Mc__ @elplatt Not at my PC now, but: you might be able to get away with flipping your viewbox height and wrapping the whole scene in a transformed <g>
@mathpunk @___Mc__ @elplatt Just to get the global coords you expect